Archive for the ‘Shark’ Category

CAD Tip of the Month: Push/Pull Modeling

Monday, December 12th, 2016

Tip Level: Beginner

 

One of the most useful and flexible PunchCAD features is the push/pull modeling tool. What is push Pull modeling? Push/pull allows you to take your 2D shapes and bring the faces of those shapes into 3D space.

 

Push/Pull Modeling Tool

Additionally, you can add or remove material on an existing 3D face based on your project needs. With both 2D shapes and 3D objects just click on the center of the surface you want to manipulate, and push/pull from there.

 

The video below does a wonderful job of showing you the basics of turning 2D shapes into 3D objects, then manipulating those objects using nothing but the push/ pull tool.

 

 

The video also demonstrates our CAD software’s recognition of curves and lines that have been drawn onto faces. With our 2D/3D modeling tools you can draw and manipulate additional shapes onto faces, allowing for flexible addition and subtraction in your modeling projects.

 

Push/pull always works in a direction perpendicular to the surface, and only works on surfaces (not edges).

 

A snag you might run into when using this tool is not being able to push/pull curved shapes that aren’t in the major planes. The fix to this problem is quite simple (as is demonstrated in the video). When this happens, use the ‘WorkPlane’ tab to click ‘select objects’, and once your object is selected go back into the ‘WorkPlane’ tab and click ‘Show Work Place’. From there you can go right into the Push/Pull tool easily.

There are numerous applicable uses for this tool in our CAD software, and we recommend practicing with it on one or several projects. Once you master it you’ll find uses for it all over the place. From doorframes to silverware , our push/ pull modeling tool helps you create precise and specific models with ease!

 

Tip: Select Deep Tool

Friday, July 15th, 2016

In this post we cover some of the amazing features of Select Deep, one of my favorite tools in ViaCAD.  Select Deep provides a means to access nested or embedded components of a CAD object.  With this component access you can do operations such as:

  • Delete solid faces
  • Delete mesh elements
  • Delete points from polyglines or splines
  • Delete elements from a group
  • Move faces and elements in a group
  • Change colors

In the video linked below, we demonstrate some of the many features of the Select Deep tool.

 

SubD to NURBs with Shark FX 9

Saturday, June 13th, 2015

One of the new features introduced in Shark FX 9 is the ability to convert quads to precise NURB models suitable for solid modeling operations such as booleans.  Not only can you convert models created from within Shark, but you can also use one of the many translators to bring quad models created from Modo, Cinema 4D, Blender, or 3D Studio Max.  Or use a remesh application such as 3D-Coat, to convert a STL file into a quad dominate mesh suitable for Shark to convert into a solid.